LOCAL-FIRST ARCHITECTURE

Your footage. Your models. Your final cut.

ZoneClip is being designed so the largest and most sensitive asset in the workflow—the original gameplay recording—does not need to leave your machine. Model choice is moving in the same direction.

Original source stays localFinal render stays localProvider choice on the roadmap

Short answer

ZoneClip keeps the high-quality source and final rendering on the creator’s machine. The private beta may use a lightweight proxy for analysis. The target architecture adds local models, self-hosted endpoints, and bring-your-own-provider support.

This is not a claim that the current beta is already fully offline. It is a clear direction: move processing under the creator’s control without giving up the option to use a faster hosted model when that is the better tradeoff.

THREE LAYERS

Local where it matters. Flexible where it helps.

Local-first does not have to mean one model, one machine, or one fixed level of performance.

LOCAL · CURRENT

Original footage

The high-quality source stays on the machine that already stores it. There is no need to upload the full original only to download a finished clip again.

LOCAL · CURRENT

Final rendering

AI decisions become an explicit edit plan, then the final MP4 is rendered against the local original at source quality.

YOUR CHOICE · ROADMAP

Model provider

Run compatible models locally, connect a self-hosted endpoint, or use a provider you already trust. The provider path should be visible and replaceable, not hidden inside the product.

Current versus planned

Workflow layerStatusBoundary
Original high-quality footageCurrent architectureKept on the creator’s machine.
Lightweight analysis proxyPrivate beta pathMay be uploaded to understand events and reactions.
Final high-quality renderCurrent architectureProduced locally from the original source.
Compatible local modelsRoadmapIntended for analysis without metered cloud calls.
Self-hosted or custom providerRoadmapIntended to make the inference path user-selectable.

What “free” means

ZoneClip Free is a real $0 plan, not a time-limited trial. It includes the core workflow for turning gaming VODs into social-ready clips. ZoneClip Pro will be an optional upgrade for creators who need more speed, scale, and control.

Local inference can also remove per-minute charges from a cloud model provider. It does not make hardware, electricity, storage, optional hosted services, or third-party API usage free. Exact Pro features, limits, and pricing have not been announced.

The positioningPrivate by architecture. Flexible by provider. Cost-controlled by choice.
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