Ready for the current beta setup shown below. Upload a compatible VOD and ZoneClip can look for the listed moments.
Find out if ZoneClip supports your game.
Browse current coverage for ZoneClip's AI gaming clip maker. See which highlights we can find, what footage works best, and where results are still improving.
Coverage snapshot
1080p · 16:9 · MP4 · 30/60 fps · English HUD
What “In validation” means
You can try these games now, but they are not officially supported yet. Results may vary by mode, HUD, recording quality, overlays, and game updates.
Three coverage levels, clearly defined.
You can try it, but results may vary while we improve event detection, story selection, and vertical framing.
Not covered yet. Send a request to help us decide which game to add next.
Choose your game.
Start with the quick index, then select a game to see highlight coverage, input requirements, and known limitations.
13 games ready in beta
Upload a compatible VOD and let ZoneClip find the listed moments, build the story, and prepare vertical clips.
Apex LegendsBattle royale FPSSupported
Knockdowns, squad wipes, revives, escapes, ring fights, match wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Spectator layouts, Mixtape modes, rapid inventory use, overlays covering squad state, and high-motion fights can reduce framing confidence.
Call of Duty: Black Ops 7FPSSupported
Kills, multikills, streaks, objective captures, round wins, match wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Seasonal playlists, Zombies and campaign modes, kill cams, HUD changes, and heavily edited VODs require mode-specific review.
Call of Duty: WarzoneBattle royale FPSSupported
Kills, squad wipes, Gulag outcomes, buyback saves, endgame rotations, match wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Seasonal HUD changes, Resurgence variants, fast kill cams, streamer overlays, and heavily edited VODs can reduce consistency.
Counter-StrikeTactical FPSSupported
Kills, multikills, clutches, bomb plants and defuses, economy swings, round wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- GOTV and tournament overlays, demo playback, edited compilations, hidden kill feeds, and non-standard aspect ratios can reduce confidence.
DeadlockMOBA / third-person shooterSupported
Kills and assists, team fights, objective pushes, boss contests, base breaks, match wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Frequent beta patches, evolving HUD and objectives, dense fights, and spectator views can trigger a temporary status review.
Dota 2MOBASupported
Kills and assists, team fights, Roshan contests, tower and barracks pushes, buybacks, match wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Spectator broadcasts, custom HUDs, dense fights, replay playback, and non-English interfaces can reduce event and crop confidence.
Escape from TarkovExtraction FPSSupported
Kills, ambushes, narrow escapes, high-value loot, extracts, squad saves, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- No persistent kill feed, dark interiors, subtle audio cues, inventory-heavy sequences, and low-reaction play can reduce confidence.
FortniteThird-person battle royaleSupported
Eliminations, build fights, escapes, Victory Royale moments, movement sequences, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Rapid camera motion, Creative maps, replay mode, unusual HUD scale, and overlays covering inventory or elimination cues need more coverage.
League of LegendsMOBASupported
Kills and assists, team fights, objective contests, multikills, base pushes, match wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Dense team fights, custom overlays, replay or spectator HUDs, and non-English interfaces can reduce event and framing confidence.
OverwatchHero FPSSupported
Eliminations, multikills, ultimate combinations, objective captures, team-fight wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Broadcast cameras, kill-feed compression, dense visual effects, custom crosshairs, and seasonal UI changes can reduce confidence.
Rainbow Six SiegeTactical FPSSupported
Kills, clutches, plants and defuses, breaches, round wins, match wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Spectator views, replay cameras, destruction-heavy scenes, hidden team state, and tournament overlays can reduce event confidence.
SAND: Raiders of SophieExtraction FPSSupported
Kills, boarding fights, vehicle damage, loot finds, escapes, extraction outcomes, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Early-access HUD changes, limited long-form VOD coverage, vehicle interiors, and new modes may require status revalidation.
VALORANTTactical FPSSupported
Kills, multikills, clutches, spike plants and defuses, round wins, match wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Hidden kill feeds, spectator broadcasts, replay edits, non-English HUDs, and overlays covering round state can reduce accuracy.
17 games improving in beta
Try them now and share a sample if an important moment is missed. Results are not yet consistent across every VOD.
Assassin’s Creed Black Flag ResyncedAction-adventureIn validation
Assassinations, naval combat, escapes, mission finishes, discoveries, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Cinematic scenes, stealth pacing, long travel sections, subtitles, and story spoilers require more deliberate clip-boundary testing.
Dead by DaylightAsymmetrical horrorIn validation
Chases, escapes, hooks, rescues, stuns, endgame turns, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Dark scenes, subtle audio cues, alternate perks, custom color filters, and switching between killer and survivor perspectives need more coverage.
EA Sports College Football 27SportsIn validation
Touchdowns, turnovers, sacks, field goals, late-game drives, match outcomes, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Broadcast camera changes, menu-heavy modes, custom teams, replay sequences, and overlay packages need more coverage.
EA Sports FC 26SportsIn validation
Goals, saves, cards, late winners, pack reveals, match outcomes, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Ultimate Team menus, broadcast presentation, overlays, different commentary languages, and replay sequences need clearer separation.
ELDEN RINGAction RPGIn validation
Boss phases, boss kills, narrow survivals, invasions, discoveries, deaths, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Modded runs, challenge formats, cinematic transitions, long attempts, and minimal HUD information need broader testing.
Grand Theft Auto VOpen-world action / roleplayIn validation
Chases, crashes, combat, roleplay punchlines, mission payoffs, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Highly customized roleplay servers, cinematic mods, text-heavy scenes, and long dialogue setups need broader narrative testing.
HearthstoneDigital card gameIn validation
Lethal turns, high-roll outcomes, combo payoffs, rare card reveals, match wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Third-party deck trackers, small card text, alternate game modes, long decision pauses, and non-English cards need separate coverage.
Marvel RivalsThird-person hero shooterIn validation
Knockouts, team wipes, ultimate combinations, objective swings, match wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Third-person occlusion, dense ability effects, spectator layouts, and rapidly changing seasonal UI are still being evaluated.
MECCHA CHAMELEONHide-and-seek party gameIn validation
Successful disguises, discoveries, escapes, round outcomes, reversals, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- The title has limited representative English VOD coverage and rapidly changing player behavior, so the event vocabulary is not yet stable.
MinecraftSandbox survivalIn validation
Combat, discoveries, build reveals, rare drops, deaths, speedrun milestones, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Mods, shaders, servers, custom resource packs, and the wide range of possible goals make stable event definitions difficult.
Old School RuneScapeMMORPGIn validation
Boss kills, rare drops, PvP finishes, level milestones, deaths, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- RuneLite plug-ins, custom layouts, long grinds, small UI text, and varied account goals make automatic story boundaries difficult.
PalworldSurvival actionIn validation
Boss fights, captures, base incidents, rare discoveries, combat saves, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Long low-action stretches, modded servers, inventory-heavy sequences, and custom HUD or camera settings require more representative VODs.
Path of ExileAction RPGIn validation
Boss kills, rare drops, level milestones, build payoffs, deaths, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Dense effects, custom loot filters, league-specific mechanics, inventory sequences, and minimal reactions need more varied samples.
ROBLOXGame platformIn validation
The validation target depends on the experience: wins, eliminations, discoveries, failures, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- ROBLOX contains many unrelated experiences with different HUDs and rules; validation applies per experience, not platform-wide.
WarframeThird-person action shooterIn validation
Boss kills, ability chains, mission completions, rare drops, movement sequences, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- High-speed movement, dense particle effects, customized HUDs, long missions, and build-menu sequences need more stable boundaries.
World of TanksVehicular combatIn validation
Eliminations, ricochets, narrow survivals, spotting assists, base captures, match wins, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Long sight lines, slow setup, replay camera use, custom mods, and small HUD indicators need more representative matches.
World of WarcraftMMORPGIn validation
Boss phases, kills, wipes, loot drops, arena finishes, battleground turns, and creator reactions.
- Best input
- PC player-POV recording or downloaded VOD; MP4 (H.264); 16:9 1080p; 30 or 60 fps; English HUD.
- What can affect results
- Add-on-heavy HUDs, raid UI density, multiple game versions, long encounters, and non-English combat text need separate validation sets.
Give ZoneClip clean game footage.
- 01
Use a complete match or session
More context helps ZoneClip keep the setup, payoff, and reaction together.
- 02
Keep the game HUD visible
Kill feeds, scores, objectives, and round states help ZoneClip understand what happened.
- 03
Start with a 1080p player POV
The current beta works best with 16:9 MP4 recordings at 30 or 60 fps and an English HUD.
- 04
Review before you publish
Confirm the selected moment, crop, captions, and pacing, then make the final edit yours.
Need another game—or better coverage?
Tell us what you play and which moments matter. If a supported game missed something, a sample VOD helps us reproduce it.
- Requests help us prioritize future game coverage.
- Sample links are optional and used for internal validation.
- No request creates a support promise or release date.
Quick answers about game coverage.
Does In validation mean the game is supported?
No. In validation means ZoneClip is actively gathering and testing representative recordings. Some VODs may produce useful clips, but stable output is not guaranteed.
What footage works best?
For the current beta, use a player-POV PC recording or downloaded VOD in MP4 (H.264), 16:9 1080p, 30 or 60 fps, with an English HUD.
What if a Supported game misses an important moment?
Use the coverage form to tell us which event was missed. If you can share a sample VOD, it helps us reproduce the problem and improve coverage.
ZoneClip is not affiliated with any game publisher or platform referenced on this page. Game names are used only to describe compatibility and coverage status.
Back to ZoneClip